The second installment of the "Resident Evil" franchise was the one that I actually remember liking when it first came out. Retrospectively, it is pretty enjoyable, and is a significant improvement over the first film, although it isn't great.
The technical elements are where this film improves upon its predecessor significantly. The CGI is much better overall, especially for the Lickers, which no longer look cartoony. The cinematography is also pretty good, with the exception of some shaky cam in the fight scenes and excessive use of slow motion. The production design was also very impressive, doing well to emulate the world of the game. The costume for Nemesis is very good too.
The writing is still rather weak. This film focuses more on the large-scale action and less on the horror, so less attention is paid to building suspense, with the film instead opting to throw in jump scares here and there to satisfy the horror component. The characters still aren't very well-developed because there isn't really much time to do so because of the focus on action. Additionally, a lot of the mythology that the film attempts to introduce is confusing and unclear. The plot of the film is very similar to a rescue mission in a survival action video game, like the previous film. A difference between the two films, though, is that this film is a bit more complex with the amount of subplots.
Overall, I thought that "Resident Evil: Apocalypse" was enjoyable and far better than the original, but that's not necessarily saying much. I remember liking this one the most out of the three that I watched, and next up is the one that I remember liking the least.
Resident Evil: Apocalypse
Big Tuna's Rating: C+
How Did I Watch It?: Digital that I own.
Had I Seen It Before?: Yes.
Would I Watch It Again?: Maybe.
I look at films as if through old red and blue 3D glasses— one lens is as art, one lens is as entertainment.
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